Non-Photorealistic Shaders in Blender. These shaders are majorly inspired by Ghibli Studio's art style! The shaders themselves are pretty simple, with a moderate amount of nodes. I have tried re-creating the shaders for various objects such as water, grass, trees, etc. I have not went into depth onto each material, but they show-case various uses and results of my experiments.
Rocks : https://sketchfab.com/3d-models/ghibli-style-rocks-ed1c5495aff44525b8e405b450c86485
https://sketchfab.com/3d-models/ghiblianime-style-rocks-smart-material-7cd29c1e388f4f17b95465e00e89fa17